Delivering radiation therapy Delivering radiation therapy Improving the radiation therapy experience from a people-centred approach requires the utmost clarity on which person to centre upon. More ...
Usability considered harmful! Not necessarily the same as gathering input from users, 'usability' often implies a rigorous testing of a product or interface (in A-B testing or similar). But such rigorous, data-driven processes can arguably be quite detrimental to successful product or service design.
Experience is infinite Where does experience start and stop? Few products exist in isolation of a broader context filled with (and interacting with) other people and other products and services.
Commerce, business, technology – a key part of experience design. Product design is a complex balancing of conflicting constraints and what works for a product idea in one company might be very different than would work for the same idea in a different company. Given that – does it really make sense to say the design is centred on anything?
Making better things, or making things better? Are we (UX, design and product management professionals) expending enough energy on reflecting on what works and what doesn't. Today it still seems to be the case that people argue for the financial (commercial) benefits of UX or of design, without addressing the question about the quality of that design