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People-centered Design

  • People?
  • Centered?
  • Design?
  • Experience
  • Quality?
  • Data
  • People?
  • Centered?
  • Design?
  • Experience
  • Quality?
  • Data

Who needs to understand who?

But with whom? Most work focuses on our empathy with our customers or users, but it may often be the case that we need empathy with our colleagues even more.

Examples

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Buying headphones
Buying headphones
How do you properly understand the motivations behind a particular choice of a pair of headphones? Surveys and focus groups generate similar answers, but they just don’t feel credible.
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Methods / Tools

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Writing a good conversation guide

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Perspectives

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Experience is infinite

Where does experience start and stop? Few products exist in isolation of a broader context filled with (and interacting with) other people and other products and services.

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People-centered Design
  • People?
  • Centered?
  • Design?
  • Experience
  • Quality?
  • Data
  • People?
  • Centered?
  • Design?
  • Experience
  • Quality?
  • Data

info@peoplecentereddesign.org

© 2025 David Gilmore